We do offer AI crew bots that can take over unfilled roles, but they are very much a work in progress. We believe that this focus on pure cooperation will enable us to create an experience that is unique and feasible by our small team.Singleplayer? We are focusing on a multiplayer experience at this time. None of the mechanics are prepared to handle the specific challenges of PvP combat. This is not a 100% realistic simulation, it's a game with simulated elements.Player versus player modes? PULSAR was designed from the ground up to be cooperative in nature. Because of that, we aren't afraid to go outside the realms of reality if it makes the experience more enjoyable. However, this is a game first and foremost. If you want to learn about how to play and use the various ship systems, you can click here to view the manual!Can I stream and/or monetize game footage? Yes! This is our written permission to do so.Simulation or Game? We like using the term simulation because it helps convey the fact that each starship is a large collection of systems and mechanics working together and reacting to its environment. We are planning on integrating one in the future, however we want to make sure most of the ship systems are finalized before building it.
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